Test Of Fire - First Bull Run 1861 Review
Test Of Fire - First Bull Run 1861 Feature
- 2-player game
- Designed by Martin Wallace
- Tons of replay value
July 21, 1861 the raw untried armies of North and South meet for the first battle of the American Civil War. Will you take the part of General Beauregard of the Confederate States of America defending Virginia or the part of Union General Irvin McDowell seeking to stop the rebellion of the south and re-unite the nation? Simple game mechanics center on a system where command opportunities are determined by dice, action cards and the frustrations of command are eloquently portrayed. Simply put, the Union Army of Northeastern Virginia must seize Manassas Junction or rout the Southern Army to achieve victory. The Confederate Army of the Potomac and Confederate Army of the Shenandoah win by routing the Union army, avoiding rout, by seizing the Northern town of Centreville, or simply denying the Union victory. Test of Fire is the perfect way for 2 players to swiftly and casually explore military strategy in the first land battle of the American Civil War.
Test of Fire contains - 4 fold Mounted Mapboard (14.2 x 20.5), 2 Decks of Command Action Cards, 2 Order Cards, 12 dice - 6 Blue and 6 Grey, 2 Die Cut counter sheets and full-color rules.
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